A module could be considered a namespace, and is basically a group of data. Every RaptorScript program consists of at least one module, since every file is a module.
.rapt
filesEach .rapt
file defines one module, by the name of the file (excluding the .rapt
extension)
Modules can be imported for usage inside other modules.
Modules have a hierarchical structure, starting from the source directory.
|- project/
|- src/
|- main.rapt
|- ui/
|- self.rapt
|- menu.rapt
|- popup.rapt
|- util/
|- string.rapt
|- numbers.rapt
This structure defines the following modules:
main
ui
ui.menu
ui.popup
util.string
util.numbers
Module names can contain only lowercase letters and underscores. A module named self
will simply be referenced by its parent module. As such, the module in src/ui/self.rapt
will be referenced simply as ui
in other modules.
It is recommended to give modules short, concise names, letting the structure handle avoiding ambiguity. As such, it is also always recommended to refer to modules as their fully qualified names. If these two rules are followed, the module structure will make semantic sense. As an example, use util.numbers
instead of util.number_utils